示例#1
0
            ctx.setup = () => {
                ctx.createCanvas(canvasWidth, canvasHeight);
                ctx.frameRate(fps);

                // frameStartTime is negative if it is the first time to enter the draw() loop
                frameStartTime = -1;

                // Initialize user program
                game.init();
            };
示例#2
0
 sketch.setup = () => {
   sketch.createCanvas(
     200,
     200
   );
 };